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Adobe® Flash Professional CS5 provides a comprehensive authoring environment for creating digital animation and interactive Web sites. Flash is widely used to create engaging applications that are rich with video, sound, graphics, and animation.

Course Outline
Course Description Adobe® Flash Professional CS5 provides a comprehensive authoring environment for creating digital animation and interactive Web sites. Flash is widely used to create engaging applications that are rich with video, sound, graphics, and animation.  You can create original content in Flash or import it from other Adobe applications, quickly design simple animations, and use Adobe ActionScript 3.0 to develop sophisticated interactive projects.  This course teaches you the Deco tool, with expanded expressive options to help create complex patterns and decorations easily and automatically. You also learn about Text tool, Spring, Code Snippets and the new XFL file format.

Course Outline:
  • Chapter 1: Getting Acquainted
             Starting Flash and Opening a File 
             Getting to know the Workspace  
             Working with the Library Panel  
             Understanding the Timeline  
             Organizing Layers in a Timeline  
             Using the Properties Inspector  
             Using the Tools Panel  
             Undoing Steps in Flash  
             Previewing your Movie  
             Publishing your Movie  
             Saving your Movie  
             Finding Resources for using Flash  
             Checking for updates
  • Chapter 2: Working with Graphics
             Getting started  
             Understanding Strokes and Fills  
             Creating Shapes  
             Making Selections  
             Editing Shapes  
             Using Gradient and Bitmap Fills  
             Making Patterns and Decorations  
             Creating Curves  
             Creating Transparencies  
             Creating and Editing Text
  • Chapter 3: Creating and Editing Symbols
             Getting started  
             Importing Illustrator Files  
             About Symbols  
             Creating Symbols  
             Importing Photoshop Files  
             Editing and Managing Symbols  
             Changing the Size and Position of Instances   
             Changing the Color Effect of Instances
             Understanding Blend Effects  
             Applying Filters for Special Effects  
             Positioning in 3D Space
  • Chapter 4: Adding Animation
             Getting started  
             About Animation  
             Understanding the Project File  
             Animating Position  
             Changing the Pacing and Timing  
             Animating Transparency  
             Animating Filters  
             Animating Transformations  
             Changing the Path of the Motion 
             Swapping Tween Targets  
             Creating Nested Animations  
             Using the Motion Editor  
             Animating 3D Motion 
             Previewing the Animation
  • Chapter 5: Articulated Motion and Morphing
              Getting started  
              Articulated Motion with Inverse Kinematics  
              Constraining Joints  
              Inverse Kinematics with Shapes  
              Armature Options  
              Morphing with Shape Tweens  
              Using Shape Hints  
              Simulating Physics with Inverse Kinematics
  • Chapter 6: Creating Interactive Navigation 
             Getting started  
             About Interactive Movies  
             Creating Buttons  
             Understanding ActionScript 3.0  
             Preparing the Timeline  
             Adding a Stop Action  
             Creating Event Handlers for Buttons  
             Creating Destination Keyframes  
             Creating a Home Button  
             Playing Animation at the Destination  
             Animated Buttons
  • Chapter 7: Using Text
             Getting started  
             Understanding TLF Text  
             Adding Simple Text  
             Adding Multiple Columns 
             Wrapping Text  
             Hyperlinking Text  
             Creating User-input Text  
             Loading External Text
  • Chapter 8: Working with Sound and Video
              Getting started  
              Understanding the Project File  
              Using Sounds  
              Understanding Flash Video  
              Using Adobe Media Encoder  
              Understanding Encoding Options  
              Playback of External Video  
              Working with Video and Transparency 
              Using Cue Points  
              Embedding Flash Video
  • Chapter 9: Loading and Controlling Flash Content  
             Getting started  
              Loading External Content  
              Removing External Content  
              Controlling Movie Clips  
              Creating Masks
  • Chapter 10: Publishing Flash Documents
              Getting started  
              Testing a Flash Document  
              Understanding the Bandwidth Profiler  
              Adding Metadata  
              Publishing a Movie for the Web  
              Alternative Publishing Options
Prerequisites & Certificates

To gain the most from this class, students should: ** Be familiar with Windows or Mac OS X. ** Be familiar with the web and its terminology.

Certificates offered

Certificate of Completion

Cancellation Policy
Our cancellation/reschedule policy requires notification at least 10 business days before the class start date for a full refund. Please note that you are responsible for notifying NTG of your inability to attend class or you will be invoiced for the full payment.

Should you need to cancel in less than 10 business days before the start of the class, you will be given a 100% credit towards a future class that must be taken within 6 months of the start of the original class. If you are not able to reschedule to a future class, you will be charged 50% of the upfront registration fee.

Classes are subject to cancellation by NTG up to two weeks prior to the class date. It is important to keep this in mind before you purchase a non-refundable airline ticket.

Map & Reviews
New Toronto Group
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Here are some reviews of the training vendor.
I liked the pace and the "teach then try" style that was used. It was engaging, we weren't listening to long sets of info then trying to remember it and it made the day fly by. I also retained more as I was instantly engaged with trying the skills myself.
Reviewed by 2016
Todd McCall is a passionate, well-informed and thoughtful instructor. His course exceeded my training needs and his commitment to experiential learning is superb! I will definitely take another class if he is the instructor.
Reviewed by 2014
Andrew was a great instructor!
Reviewed by 2014
Good course, absolutely satisfied
Reviewed by 2013
This was a good course to learn the essentials of Captivate as a software program.
Reviewed by 2012
The instructor was great and followed the curriculum as per Adobe's book but Dreamweaver is a beast of a software with a high learning curve. I found that this course just scratched the surface and taught me the basics and that I would need more practice and learning to create a simple website with ease. This is not a criticism of the course really but I felt I would personally benefit from a slightly slower pace and an extra day. I didn't know that at the time as I seemed to follow the instructor's instructions well and it seemed to make sense in the classroom but once I got home I felt a little stuck!
Reviewed by 2011

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