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Flash CS4: Rich Content Creation is an introductory course that provides designers and developers new to the Flash CS4 environment the knowledge and hands-on practice they need to create rich Flash content.


 
Course Outline
Flash CS4: Rich Content Creation is an introductory course that provides designers and developers new to the Flash CS4 environment the knowledge and hands-on practice they need to create rich Flash content. Students will produce an engaging interface using text, graphics, animations, video, and sound. Simple user interactions are added using built in ActionScript behaviors and Script Assist. In addition to teaching essentials, the course focuses on teaching best practices for creating Flash content.

Audience
This course is for beginners: designers and developers new to Flash who want to learn the interface and commonly used features.

Course Outline


Unit 1: Getting Acquainted

  • Lesson overview
  • Starting Flash and opening a file
  • Getting to know the work area
  • Working with the Library panel
  • Using the Property inspector
  • Using the Tools panel
  • Undoing steps in Flash
  • Previewing your movie
  • Publishing your movie
  • Using Flash help
  • Using Adobe online services
  • Review Questions and answers
Unit 2: Working with Graphics
  • Lesson overview
  • Getting started
  • Creating rectangles
  • Using a gradient fill
  • Making Selections
  • Drawing ovals
  • Creating a simple animation
  • Working with lines
  • Manipulating objects
  • Masking objects
  • Testing a movie
  • Review Questions and answers
Unit 3: Creating and Editing Symbols
  • Lesson overview
  • Getting started
  • Importing Illustrator files
  • About symbols
  • Converting objects to symbols
  • Importing bitmap images
  • Adding bitmaps to a movie clip symbol
  • Working with buttons
  • Adding transparency
  • Review Questions and answers
Unit 4: Working with Text
  • Lesson Overview
  • Getting started
  • Organizing layers in a Timeline
  • Placing assets on layers
  • Using tweens to animate objects
  • Creating text
  • Animating text with masks
  • Using tweens to simulate a shaking motion
  • Review Questions and answers
Unit 5: Adding Animation
  • Lesson overview
  • Getting started
  • About animation
  • Setting up the project file
  • Animating a movie clip symbol
  • Working with nested symbols
  • Using a mask to animate a symbol
  • Moving objects across the Stage
  • Adding sound
  • Adding a stop action
  • Animating titles
  • Morphing objects
  • Fading objects in
  • Animating motion on a path
  • Review Questions and answers
Unit 6: Creating Interactive Files
  • Lesson overview
  • Getting started
  • About interactive files
  • Designing a layout
  • Creating buttons
  • Activating the buttons
  • Review Questions and answers
Unit 7 : Actionscript Basics
  • Lesson overview
  • Getting started
  • Working with Actionscript 3.0
  • Working With Conditional Statements
  • Adding a stop action
  • Using variables
  • Downloading data from a URL
  • Working with events
  • Using events to script buttons
  • Review Questions and answers
Unit 8: Using Components
  • Lesson overview
  • Getting started
  • About components
  • Adding a text component
  • Using components to create interactivity
  • Review Questions and answers
Unit 9: Working with Sound and Video
  • Lesson overview
  • Getting started
  • Prepare the project file
  • Creating sound buttons
  • Creating movie thumbnail buttons
  • Extending the Timeline
  • Preparing Flash video content
  • Working with video that includes alpha channels
  • Review Questions and answers
Unit 10: Loading and Optimizing Flash Content
  • Lesson overview
  • Getting started
  • Assembling the preloader elements
  • Loading the movie
  • Animating the preloader
  • Changing the visibility of movie clips
  • Caching bitmaps
  • Review Questions and answers
Unit 11: Publishing Flash Documents
  • Lesson overview
  • Getting started
  • Testing a Flash document
  • Adding metadata
  • Publishing a movie for the web
  • Alternative publishing options
  • Review Questions and answers

Additional Details
Pre-Requisites

To gain the most from this class, students should: * Be familiar with Windows or Mac OS X. * Be familiar with the web and its terminology.

Certificates offered

Participant receive a certificate of completion.


Cancellation Policy
Cancellation/Reschedule Policy:
Our cancellation/reschedule policy requires notification at least 10 business days before the class start date for a full refund. Please note that you are responsible for notifying NTG of your inability to attend class or you will be invoiced for the full payment.

Should you need to cancel in less than 10 business days before the start of the class, you will be given a 100% credit towards a future class that must be taken within 6 months of the start of the original class. If you are not able to reschedule to a future class, you will be charged 50% of the upfront registration fee.

Classes are subject to cancellation by NTG up to two weeks prior to the class date. It is important to keep this in mind before you purchase a non-refundable airline ticket.


Map & Reviews
New Toronto Group
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Here are some reviews of the training vendor.
The instructor was great and followed the curriculum as per Adobe's book but Dreamweaver is a beast of a software with a high learning curve. I found that this course just scratched the surface and taught me the basics and that I would need more practice and learning to create a simple website with ease. This is not a criticism of the course really but I felt I would personally benefit from a slightly slower pace and an extra day. I didn't know that at the time as I seemed to follow the instructor's instructions well and it seemed to make sense in the classroom but once I got home I felt a little stuck!
Reviewed by 2011

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